RUN(_FRED);
A downloadable game for Windows
Run(_FRED); is a fast-paced 3D first-person movement platformer where you control F.R.E.D., a rogue virus on a mission to infiltrate, hack, and destroy any system it's connected to. F.R.E.D.s are pre-programmed with momentum-building abilities like sprinting, double-jumping, wall running, sliding, and launching a magnetized key to pull itself toward objects. These abilities were designed to help F.R.E.D. rapidly descend into the system, navigating obstacles and reaching its objective efficiently. As F.R.E.D., your mission is simple: navigate through three layers of system defenses—BIOS, Firewall, and Antivirus—and destroy the core. But there's a catch! You’re racing against time, as the Antivirus will eventually detect your presence and activate, leaving you with only a limited window to complete your objective before you're caught and destroyed.
This game takes inspiration from Ghost Runner, A Story About My Uncle, Ultra Kill, Get To The Orange Door, and Counter Strike Surf.
Credits:
This game was built over the course of 2-month by 5 Game Design Students creating their very first game together. Meet the team:
Level Designer:
Yuki Hu: Designed and built all Levels for the game.
Programmer:
Wesley Yuen: Programmed all the Mechanics, UI, and Menus.
Sound Designer:
Cole Gietl: Personally gathered, edited and codded in all Audio for this game.
Artists:
Benjamin Khadem: Created Environmental Assets, Shaders, FRED, and FRED's Animations.
Isabel Cheng: Created Environmental Assets, Shaders, UI, VFX, and FRED's Key.
Published | 17 days ago |
Status | Released |
Platforms | Windows |
Author | Bkhadem20 |
Genre | Platformer |
Tags | 3D, Fast-Paced, Hacking, Indie, Singleplayer, Speedrun |
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